// ==== Community Gallery Region ====
// (Update May 19, 2023)
[ADD]HF_Adeline : SWIM
[ADD]HF_Autumnis : VERYHARD
[ADD]HF_Coolkid : SWIM
[ADD]HF_Fishnoid3 : EXCLUDE, DARK
[ADD]HF_Flooo
[ADD]HF_Kori : DARK
[ADD]HF_Kori1 : SWIM
[ADD]HF_Mayhem : AVERAGE
[ADD]HF_Mojo : AVERAGE, DARK
[ADD]HF_Riavo : AVERAGE
[ADD]HF_Tcan2 : DARK
[ADD]HF_Tolly1 : SWIM
[ADD]HF_Tronsx1 : AVERAGE, SWIM
[ADD]HF_Tronsx2 : AVERAGE, DARK
[ADD]HF_Wrayk2
[ADD]HF_Zarquon : AVERAGE


// ==== Expanded Outskirts ====
// (Update April 26, 2023)
[ADD]HI_HB02 : SWIM
[ADD]SU_EX18 : AVERAGE
[ADD]SU_EX20
[ADD]SU_EX32 : SWIM
[ADD]SU_EX33 : SWIM


// ==== Pilgrims' Ascent ====
// (Update June 11, 2023)
[ADD]PA_A04 : DARK
[ADD]PA_A05 : DARK
[ADD]PA_A06 : DARK
[ADD]PA_A07 : DARK
[ADD]PA_A08 : DARK
[ADD]PA_A09 : DARK
[ADD]PA_A11 : DARK
[ADD]PA_A13 : DARK
[ADD]PA_A14 : DARK
[ADD]PA_B03 : AVERAGE
[ADD]PA_B04 : DARK
[ADD]PA_B05 : DARK
[ADD]PA_B08 : AVERAGE
[ADD]PA_C04 : HARD
[ADD]PA_C05 : DARK
[ADD]PA_C07 : DARK
[ADD]PA_D03 : AVERAGE
[ADD]PA_D04 : AVERAGE
[ADD]PA_D05 : DARK
[ADD]PA_E03 : DARK
[ADD]PA_F04 : AVERAGE
[ADD]SS_PA01 : HARD


// ==== Old New Horizons ====
// (Update June 8, 2023)
[ADD]AY_A01 : EXCLUDE, SWIM
[ADD]AY_A02 : DARK
[ADD]AY_A03 : SWIM
[ADD]AY_B01 : VERYHARD, SWIM
[ADD]AY_B02 : VERYHARD, SWIM
[ADD]AY_B05 : DARK
[ADD]AY_B06 : VERYHARD, SWIM
[ADD]AY_B07 : AVERAGE, DARK
[ADD]AY_B08 : DARK
[ADD]AY_B09 : DARK
[ADD]AY_B10 : DARK
[ADD]AY_B11 : AVERAGE, DARK, SWIM
[ADD]AY_B12 : VERYHARD, SWIM
[ADD]AY_B13 : SWIM
[ADD]AY_B14 : DARK
[ADD]AY_B15 : VERYHARD, DARK, SWIM
[ADD]AY_C01 : DARK
[ADD]AY_C03 : AVERAGE, DARK
[ADD]AY_C04 : DARK
[ADD]AY_C06
[ADD]AY_C09 : DARK
[ADD]AY_C10 : DARK
[ADD]CA_A04 : HARD
[ADD]CA_A05
[ADD]CA_A08
[ADD]CA_A10 : AVERAGE
[ADD]CA_A12 : DARK
[ADD]CA_A13 : DARK
[ADD]CA_B01
[ADD]CA_B03 : DARK
[ADD]CA_C01 : VERYHARD
[ADD]CA_C03 : HARD
[ADD]CF_A02 : AVERAGE
[ADD]CF_A03 : AVERAGE
[ADD]CF_A04 : HARD
[ADD]CF_A06
[ADD]CF_A07
[ADD]CF_A08 : HARD
[ADD]CF_A09
[ADD]CF_A12
[ADD]CF_A13 : AVERAGE
[ADD]CF_A14 : VERYHARD
[ADD]CF_A15 : HARD
[ADD]CF_A16 : EXCLUDE, SWIM, PEARL
[ADD]CF_A17 : EXCLUDE, SWIM
[ADD]CF_A18
[ADD]CF_A19 : EXCLUDE, SWIM
[ADD]CF_A20
[ADD]CF_A21 : EXCLUDE, SWIM
[ADD]CF_A22 : SWIM
[ADD]CF_A23 : HARD
[ADD]CF_B01 : EXCLUDE, DARK
[ADD]CF_C01
[ADD]CF_C02
[ADD]CF_C03 : VERYHARD
[ADD]CF_C04 : VERYHARD
[ADD]CF_C05 : VERYHARD
[ADD]CF_C06 : VERYHARD
[ADD]CF_C07
[ADD]CF_C08
[ADD]CF_C09 : HARD, DARK
[ADD]CF_C10 : HARD
[ADD]CF_C11 : VERYHARD, DARK
[ADD]CF_C12 : VERYHARD
[ADD]CF_C13 : HARD
[ADD]CF_C14 : EXCLUDE, DARK
[ADD]CF_C15 : AVERAGE, DARK
[ADD]CF_C16 : AVERAGE, DARK
[ADD]CF_C17 : VERYHARD, DARK
[ADD]CF_C18 : HARD
[ADD]CF_C19 : VERYHARD, DARK
[ADD]CF_C20 : HARD
[ADD]CF_C21 : HARD
[ADD]CF_D01 : AVERAGE
[ADD]CF_D02
[ADD]CF_D03 : HARD
[ADD]CF_D04 : HARD
[ADD]CF_D05 : HARD
[ADD]CF_D06 : HARD
[ADD]CF_D07 : HARD
[ADD]CF_D08 : HARD
[ADD]CF_D09 : AVERAGE
[ADD]CF_E01 : HARD
[ADD]CF_E05
[ADD]CF_E07 : AVERAGE
[ADD]CF_E08 : AVERAGE
[ADD]CF_E10 : HARD
[ADD]CF_E11 : AVERAGE
[ADD]CF_E12 : AVERAGE
[ADD]CF_F01 : AVERAGE
[ADD]CF_F02 : AVERAGE
[ADD]CF_F03 : AVERAGE
[ADD]CF_F04 : AVERAGE
[ADD]CF_F05 : AVERAGE
[ADD]CF_F06 : AVERAGE
[ADD]CF_F07 : AVERAGE
[ADD]CF_H02 : HARD
[ADD]CF_H03
[ADD]FN_A01 : AVERAGE, DARK
[ADD]FN_A02 : DARK
[ADD]FN_A03 : AVERAGE, DARK
[ADD]FN_A04 : DARK
[ADD]FN_A05 : AVERAGE, DARK
[ADD]FN_A06 : DARK
[ADD]FN_A08 : DARK
[ADD]FN_A10 : DARK
[ADD]FN_A11 : DARK
[ADD]FN_A12 : DARK
[ADD]FN_A13 : AVERAGE, DARK
[ADD]FN_A14 : DARK
[ADD]FN_B02 : VERYHARD, DARK, SWIM
[ADD]FN_Z01 : DARK
[ADD]FN_Z02 : DARK, SWIM
[ADD]FN_Z03 : AVERAGE, DARK, SWIM
[ADD]FN_Z04 : AVERAGE, DARK
[ADD]MA_A01 : SWIM
[ADD]MA_A03 : EXCLUDE, SWIM
[ADD]MA_A04 : EXCLUDE, SWIM
[ADD]MA_A05 : HARD, SWIM
[ADD]MA_A06 : AVERAGE
[ADD]MA_A07 : VERYHARD
[ADD]MA_A10 : AVERAGE
[ADD]MA_B02 : EXCLUDE, SWIM
[ADD]MA_B03 : HARD, SWIM
[ADD]MA_B05 : AVERAGE, SWIM
[ADD]MA_B08
[ADD]MA_B09 : AVERAGE, SWIM
[ADD]MA_B11 : AVERAGE
[ADD]MA_B13 : EXCLUDE, SWIM
[ADD]MA_C01 : EXCLUDE, SWIM
[ADD]MA_C03 : AVERAGE
[ADD]MA_C04 : EXCLUDE, SWIM
[ADD]ME_A01 : SWIM
[ADD]ME_A02 : SWIM
[ADD]ME_A04 : DARK
[ADD]ME_A05 : DARK
[ADD]ME_B01 : AVERAGE
[ADD]ME_C01 : HARD
[ADD]ME_C02 : VERYHARD
[ADD]ME_C03 : VERYHARD
[ADD]ME_C04
[ADD]ME_C06
[ADD]ME_C08 : HARD
[ADD]ME_C09 : HARD
[ADD]ME_C10 : AVERAGE, DARK
[ADD]ME_C11 : HARD, DARK
[ADD]ME_D01 : AVERAGE
[ADD]ME_D02
[ADD]ME_D03 : AVERAGE
[ADD]ME_D06 : AVERAGE
[ADD]ME_D10 : VERYHARD, SWIM
[ADD]ME_D11
[ADD]ME_D13 : AVERAGE
[ADD]ME_D14 : EXCLUDE, SWIM
[ADD]ME_D15 : SWIM
[ADD]ME_D16 : VERYHARD, SWIM
[ADD]ME_D17 : HARD
[ADD]ME_D18 : HARD
[ADD]ME_D19 : AVERAGE
[ADD]ME_D22
[ADD]ME_U01 : EXCLUDE, SWIM
[ADD]ME_U02 : EXCLUDE, SWIM
[ADD]ME_U03 : EXCLUDE
[ADD]ME_U04 : EXCLUDE, SWIM
[ADD]ME_U05 : EXCLUDE
[ADD]ME_U06 : EXCLUDE, SWIM
[ADD]ME_U07 : EXCLUDE, SWIM
[ADD]ME_U08 : SWIM
[ADD]ME_U09 : EXCLUDE, SWIM
[ADD]ME_U10 : EXCLUDE, SWIM
[ADD]ME_U11 : EXCLUDE, DARK
[ADD]ME_U12 : EXCLUDE, SWIM
[ADD]ME_U13
[ADD]ME_U14 : HARD
[ADD]ME_U15 : EXCLUDE, SWIM
[ADD]ME_U16 : DARK
[ADD]ME_V01 : VERYHARD
[ADD]ME_V03 : EXCLUDE
[ADD]ME_V05 : DARK
[ADD]OS_A01 : HARD, SWIM
[ADD]OS_A03 : HARD
[ADD]OS_A05 : HARD
[ADD]OS_A06 : EXCLUDE, SWIM
[ADD]OS_A09 : AVERAGE
[ADD]OS_A10 : AVERAGE
[ADD]OS_A11 : AVERAGE
[ADD]OS_A12 : EXCLUDE, SWIM
[ADD]OS_B01 : HARD
[ADD]OS_B02 : EXCLUDE, SWIM
[ADD]OS_B03 : AVERAGE
[ADD]OS_B04 : VERYHARD, SWIM
[ADD]OS_B05 : VERYHARD, SWIM
[ADD]OS_B06 : AVERAGE, SWIM
[ADD]OS_B07 : AVERAGE
[ADD]OS_B09 : EXCLUDE, SWIM
[ADD]OS_B10 : DARK, SWIM
[ADD]OS_B11 : EXCLUDE, DARK, SWIM
[ADD]OS_B12 : SWIM
[ADD]OS_C03
[ADD]OS_C04
[ADD]OS_C06 : AVERAGE, SWIM
[ADD]OS_C08
[ADD]OS_C09
[ADD]OS_C10 : HARD
[ADD]OS_C15 : HARD
[ADD]OS_C16 : AVERAGE
[ADD]OS_C17 : AVERAGE
[ADD]OS_C18 : POINT_OF_INTEREST
[ADD]OS_C19 : AVERAGE
[ADD]OS_C21 : HARD
[ADD]OS_D01
[ADD]OS_D03 : VERYHARD, SWIM
[ADD]OS_D04 : VERYHARD, DARK
[ADD]OS_D06 : VERYHARD, DARK, PEARL
[ADD]OS_D07 : VERYHARD
[ADD]OS_D08 : EXCLUDE, DARK
[ADD]OS_D09
[ADD]OS_D10 : VERYHARD, SWIM
[ADD]OS_D11 : EXCLUDE, SWIM
[ADD]OS_Z01 : AVERAGE
[ADD]SH_E03 : AVERAGE
[ADD]SH_E03RIV : AVERAGE
[ADD]SH_MC01 : DARK
[ADD]VI_A01 : AVERAGE
[ADD]VI_A02
[ADD]VI_A03
[ADD]VI_A04 : AVERAGE
[ADD]VI_A05 : HARD
[ADD]VI_A06
[ADD]VI_A07
[ADD]VI_A08 : AVERAGE
[ADD]VI_A10 : AVERAGE
[ADD]VI_A11 : AVERAGE
[ADD]VI_A12
[ADD]VI_A13 : AVERAGE
[ADD]VI_A14
[ADD]VI_A18 : AVERAGE
[ADD]VI_A19
[ADD]VI_A21
[ADD]VI_B04 : AVERAGE
[ADD]VI_B08 : AVERAGE
[ADD]VI_B09 : AVERAGE
[ADD]VI_B11 : AVERAGE
[ADD]VI_B12 : HARD
[ADD]VI_B17 : AVERAGE
[ADD]VU_A12 : DARK
[ADD]VU_A13 : DARK

// Rooms you could potentially get completely stuck in
[ADD]AY_B16 : EXCLUDE, DARK
[ADD]AY_C02 : EXCLUDE, DARK
[ADD]AY_C05 : EXCLUDE, DARK
[ADD]AY_C07 : EXCLUDE, DARK
[ADD]ME_A03 : EXCLUDE, DARK
[ADD]OS_C01
[ADD]SB_Trough

// This room is a duplicate used when entering ME through broken gate while AY is loaded
[ADD]ME_C09b : NEVER


// ==== Lost Cranny ====
// (Update April 10, 2023)
[ADD]XD_cave1
[ADD]XD_cave3
[ADD]XD_funtime : HARD
[ADD]XD_Surface1 : AVERAGE
[ADD]XD_Surface2 : SWIM


// ==== Washroom ====
// (Update May 19, 2023)
[ADD]WM_A01 : AVERAGE
[ADD]WM_A03 : SWIM
[ADD]WM_A04 : AVERAGE
[ADD]WM_A05 : AVERAGE
[ADD]WM_CL0 : AVERAGE, SWIM
[ADD]WM_CL1 : AVERAGE
[ADD]WM_CROSS : AVERAGE, SWIM
[ADD]WM_T03 : AVERAGE
[ADD]WM_tube0
[ADD]WM_tube1 : AVERAGE
[ADD]WM_tube2 : SWIM
[ADD]WM_tube3 : SWIM


// ==== Burger king ====
// (Update May 18, 2023)
[ADD]BK_BALLPIT1 : DARK
[ADD]BK_BALLPIT12
[ADD]BK_BALLPIT2 : EXCLUDE, DARK
[ADD]BK_BALLPIT5 : AVERAGE
[ADD]BK_BALLPIT7 : AVERAGE
[ADD]BK_BALLPIT8
[ADD]BK_DOLLHOUSE2 : NEVER
[ADD]BK_DOLLHOUSE3 : DARK
[ADD]BK_DOLLHOUSE4 : HARD, DARK
[ADD]BK_KFC3
[ADD]BK_MIRROR3 : HARD
[ADD]BK_UH
[ADD]BK_VIVO


// ==== Scorched District ====
// (Update June 11, 2023)
[ADD]LC_SD02 : AVERAGE
[ADD]SD_A03
[ADD]SD_A09 : AVERAGE, DARK
[ADD]SD_A14 : POINT_OF_INTEREST
[ADD]SD_A16 : AVERAGE
[ADD]SD_A16DRY : AVERAGE
[ADD]SD_B03 : AVERAGE
[ADD]SD_B11 : DARK
[ADD]SD_B17 : DARK
[ADD]SD_B17DRY : DARK
[ADD]SD_C02 : AVERAGE
[ADD]SD_C04 : HARD
[ADD]SD_C05 : SWIM
[ADD]SD_C07 : EXCLUDE, SWIM
[ADD]SD_C07DRY
[ADD]SD_D01 : AVERAGE
[ADD]SD_D02 : AVERAGE
[ADD]SD_D02DRY : AVERAGE
[ADD]SD_D03 : DARK, SWIM
[ADD]SD_D04
[ADD]SD_F03 : AVERAGE
[ADD]SD_TI02 : VERYHARD
[ADD]SD_TR05 : DARK
[ADD]UW_SD12 : AVERAGE


// ==== Howling Rift ====
// (Update June 11, 2023)
// TODO: Need to test UB rooms added by Howling Rift, once UB is available
[ADD]HC_A02 : DARK
[ADD]HC_A03 : DARK
[ADD]HC_A06 : PEARL
[ADD]HC_A07 : DARK
[ADD]HC_A08 : DARK
[ADD]HC_B01 : DARK
[ADD]HC_B02 : DARK
[ADD]HC_B03 : AVERAGE, DARK
[ADD]HC_B04 : DARK
[ADD]HC_B07 : VERYHARD, DARK
[ADD]HC_B08 : EXCLUDE, DARK
[ADD]HC_B09 : DARK
[ADD]HC_B10 : DARK
[ADD]HC_B11 : DARK
[ADD]HC_B12 : DARK
[ADD]HC_B13 : AVERAGE, DARK
[ADD]HC_C02 : DARK
[ADD]HC_C03 : DARK
[ADD]HC_C06 : AVERAGE, DARK
[ADD]HC_C10 : DARK
[ADD]HC_C11 : VERYHARD, DARK
[ADD]HC_D01 : VERYHARD
[ADD]HC_D02 : VERYHARD, DARK
[ADD]HC_D03 : DARK
[ADD]HC_D04 : DARK
[ADD]HC_D06 : AVERAGE, DARK
[ADD]HC_D07 : DARK
[ADD]HC_D08 : DARK
[ADD]HC_E01 : VERYHARD, DARK
[ADD]HC_F01 : HARD, DARK
[ADD]HC_F03 : VERYHARD, DARK
[ADD]HC_F05 : DARK
[ADD]HC_owo : DARK
[ADD]HC_PIT : VERYHARD, DARK
[ADD]SH_HC01 : DARK
[ADD]SH_HC02 : DARK
